The Tomb of Black Sand

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Deep in the forest plants and animals twist and crack and seem to fill with stars before they vanish, screaming into nothing. A tomb has appeared, and lumberjacks argue about its origin over drinks at the Red Squirrel Inn. Some say it's new, like a freshly grown cancerous lump; others say the twisting earth revealed an ancient trove of bone and unimaginable treasure. No one can agree, but townsfolk have begun to go missing, riders in black have been seen on the roads, and some say the candles are singing.

The Tomb of Black Sand is an adventure created for use with contemporary (2019) table top role playing games. Yet, deeply rooted in “old school” RPG design sensibilities. It can be used as a one-shot or as a hook filled location on the map that players can explore or ignore over the course of their adventures.

Creatures within the tomb are not here to be killed by or provide a challenge for PCs. They have their own concerns, are (mostly) minding their own business and PCs are intruding upon their mythic underworld. Dealing with them does have its benefits though, as the tomb is full of treasure and innocents in need of rescue.

The tomb is a Lich’s lair (CR 21), who is always present. There is no need, or expectation, PCs kill him. If a level 4 party goes up against him—expecting balanced, “combat-as-sport”—it almost certainly ends in their oblivion. It is possible, but his death is in no way the “intent” of this adventure.

The answers are not on your character sheet but uncovered with exploration and applied creativity.

 

Please note: The cover images are a digital mockup, but they are representative of the finished cover (there's a slight edit to the moons). The book is expected to be completed by the printer on October 11th, and should begin shipping around October 21st.

3 Reviews Hide Reviews Show Reviews

  • 5
    A tomb of a vile lich with extra fun and clarity

    Posted by Devin on Sep 4th 2020

    Adventures set in Lich's tombs have spawned a lot of convoluted sprawling adventures. They tend to be challenging with endless amounts of traps and absurd precautions to flout attempts to bypass said traps. Every room is just a disconnected set piece. The legendary "Tomb of Horrors" was meant to be difficult and deceptive more than fun or with good role-playing opportunities. This adventure does have a real Lich adversary. He is dastardly and challenging but the dungeon isn't convoluted. There is a logical layout and comprehensible backstory to the place. There is a dark ritual, there is a love story, and yes there are fiendish traps. It's just a much more fun and focused.

  • 5
    The Tomb of Black Sand

    Posted by Hunter Ponder on May 29th 2020

    Amazing adventure with beautiful and unique artwork. An amazing adventure for any RPG setting with a unqiue story.

  • 5
    The Tomb of Black Sand

    Posted by Jeremy Elder on Apr 15th 2020

    Wonderful. Very enjoying to flip through and read.